AI Insights · Timothy · January 2022
Top 5 Stickman Games Performance in Spain: Q4 2021
Explore the performance of the top 5 Stickman games in Spain during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Stickman games in Spain showcased varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular titles.
Stick War: Legacy from Max Games Studios had notable fluctuations in weekly revenue, peaking at approximately $281 in late November. Weekly downloads saw a significant rise towards the end of the quarter, with numbers climbing from around 2.5K in early October to nearly 4.7K by the last week of December. Active users followed a similar upward trajectory, increasing from about 7.5K in mid-October to over 11.2K in the final week of December.
Stickman Warriors by SkySoft Studio showed a consistent weekly revenue, hovering around $30 to $75 throughout the quarter. Weekly downloads experienced a slight decline, starting at 3.2K in mid-October and settling around 1.6K by the end of December. Active users also saw a gradual decrease, from approximately 12.6K at the beginning of October to around 8.6K in the last week of December.
The Archers 2: Stickman Game from BYV experienced modest weekly revenue, reaching a high of about $119 in mid-October. Downloads remained relatively stable, with a slight uptick from 479 in mid-October to 738 by the end of December. Active users saw a gradual decline, starting at around 5.7K in late September and decreasing to approximately 3.9K by the last week of December.
Stickman Hook from Madbox demonstrated a steady increase in weekly downloads, peaking at over 14K in the final week of December. Weekly revenue showed a moderate range, with a high of about $48 in late November. Active users saw significant growth, rising from about 33K in late September to nearly 55K by the end of December.
Draw a Stickman: EPIC 2 by Hitcents had a stable weekly revenue, reaching up to $41 in mid-December. Downloads gradually increased over the quarter, starting at 317 in late September and growing to 981 by the last week of December. Active users also experienced growth, from around 774 in late September to over 1.2K by the end of December.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.